Projects

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Phase 1: Roaming Threats

The earthbound machines rolling and trudging across the surface, forcing Raiders to watch their every step.

Phase 2: Soaring Menaces

The airborne machines dominating the skies, raining peril down upon unsuspecting Raiders.

Phase 3: Ferocious Foes

A clear escalation of topside dangers, these machines have doled out severe punishments to overconfident Raiders.

Phase 4: Dominant Dangers

The vicious threats leaving behind a trail of downed Raiders; dominating their surroundings with tenacity and grit.

Phase 5: Imposing Behemoths

The colossal foes making the earth tremble, and the epitome of big-game hunting.

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Phase 1: Foundation

Building the base structure and frame of the caravan

Phase 2: Core Systems

Connecting wiring, ventilation, and essential power systems

Phase 3: Framework

Building walls and roof, installing core systems, and defining the interior layout

Phase 4: Outfitting

Adding storage, workbenches, utilities, and personal touches

Phase 5: Load Stage

Loading the caravan with vital supplies. Combat gear, survival equipment, provisions, and repair materials are needed to fully prepare for the Expedition

Combat items0 / 200,000 coins

Submit items worth the required value to complete this phase.

Survival items0 / 100,000 coins

Submit items worth the required value to complete this phase.

Provisions0 / 150,000 coins

Submit items worth the required value to complete this phase.

Materials0 / 300,000 coins

Submit items worth the required value to complete this phase.

Phase 6: Departure

Your caravan is fully stocked and your Raider is ready to depart on the Expedition! Upon departure, all items remaining in your Raider’s stash will be contributed to the Expedition, and your next Raider can earn up to five skill points based on the total value of those items.

Unload Inventory0 / 3,000,000 coins

Submit items worth the required value to complete this phase.

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Phase 1: Atmospheric pressure

Lets you measure if that heavy weight on your shoulders is actually just the air.

Phase 2: Sunlight

Sunlight might be sparse in Speranza, but ultraviolet rays can still be measured by the right equipment.

Phase 3: Precipitation

Very few parts of Speranza are completely waterproof. Now you can say it’s for science.

Phase 4: Humidity

Great for keeping your skin looking luminous, and your walls somewhat moldy.

Phase 5: Temperature

Significantly more accurate than counting shivers per minute.

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