Expedition (Expedition 3)

Expedition (Expedition 3)

Expeditions are perilous. Your Raider will carry all their possessions into the unknown beyond the Rust Belt. In return, your next Raider gains a unique edge that lasts until the next Expedition departs.

6

Phases

16

Unique Items

466

Total Items Needed

Phase 1: Foundation

Building the base structure and frame of the caravan

Phase 2: Core Systems

Connecting wiring, ventilation, and essential power systems

Phase 3: Framework

Building walls and roof, installing core systems, and defining the interior layout

Phase 4: Outfitting

Adding storage, workbenches, utilities, and personal touches

Phase 5: Load Stage

Loading the caravan with vital supplies. Combat gear, survival equipment, provisions, and repair materials are needed to fully prepare for the Expedition

Value Requirement

Combat items200,000
Survival items100,000
Provisions150,000
Materials300,000

Phase 6: Departure

Your caravan is fully stocked and your Raider is ready to depart on the Expedition! Upon departure, all items remaining in your Raider’s stash will be contributed to the Expedition, and your next Raider can earn up to five skill points based on the total value of those items.

Value Requirement

Unload Inventory3,000,000

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